what do hitters like to do? get on base and move runners over (this is the starting point for this blog). the former is adequately measured by OBP, the latter by SLG. the thing is, both include a substantial ball-in-play component. balls in play are highly random. therefore, it takes a long time before the statistics have meaning (at least a whole season).Walks, strikeouts, and power -- if this all sounds familiar, it's because these categories almost exactly match the holy trinity of defense-independent outcomes on which DIPS focuses. "Balls in play are highly random" -- more DIPS. Julien's well aware of this.
the idea here is to find meaning in smaller sample sizes. in contrast to balls in play, walks, strikeouts, and home runs quickly normalize to a level representative of players' abilities. thus our three stats, based on walks, strikeouts, and power.
basically we took the batting average out of OBP and SLG. OBP without batting average gives you walk percentage. SLG minus average is isolated power, a similar idea to our power percentage.
wait a minute isn't batting average important? yes, but we can interpolate it based on contact and power. this is where contact percentage comes in. you see, there are two aspects to hitting for average: making contact, and hitting the ball hard. these things are measured by CON and POW. thus, if you know these numbers, you can predict what the player's average should be, given a significant sample size.
here's the cool thing: you can use the same numbers for pitchers. this time you want the numbers to be low. walk percentage measures control, contact percentage measures strikeouts, and power percentage measures the ability to keep the ball in the park.
baserunning and fielding are important aspects that are not taken into account by our method. they will be added to the discussion.
WAL = (BB + HBP) / (AB + BB + HBP)WAL is walks per plate appearance, CON is contact per at-bat, and POW is a predictor for hits per contact. According to Julien, the major league averages of WAL, CON, and POW are .100, .800, and .330, respectively. It should be noted in the short time that Julien's been running his blog that the POW concept has undergone some change; this stuff is still a work in progress. In his initial statement it was a power percentage, (TB - H) / (AB - K), which translated into extra bases per contact at-bat. But then Julien did some regressions and discovered that hits on contact is easily predicted by that old POW in a linear formula. He revised POW to the new normalized POW, and now claims that this suite can predict AVG, OBP, and SLG in the following manner:
CON = (AB - K) / (AB)
POW = .273 + .285 * (TB - H) / (AB - K)
ISO is short for isolated power, a stat Bill James introduced in his Baseball Abstracts in the early '80s. It's extra bases per at bat; the formula is (TB - H) / AB. Again, according to Julien:
AVG = CON * POW
OBP = WAL + (1-WAL) * CON * POW
SLG = CON * POW + ISO
the numbers [WAL, CON, and POW] also have the advantage that they have meaning in small sample sizes. thus they can be used to predict the results of larger sample sizes. for example, over time batting average converges to CON*POW. that means after 30--40 games you can use CON*POW to see how well someone has actually been playing, and how lucky or unlucky he's been...These are bold statements to make, and I'm not going to be the one to tell you definitively that they work or they don't. Much as I love baseball statistics, and know which ones are important, that doesn't make me an expert on correlations, standard deviations, regressions, significance and the other stuff which makes a new-fangled stat such as DIPS or POW statistically valid. For Julien's work to gain acceptance in the sabermetric community, he'll need to give interested readers a deeper look into the method of his madness.
the numbers work for batters and pitchers. batters want them to be high; pitchers want them to be low. everyone can now be easily compared. major league average = .100 .800 .330.
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